Creating a Baldurs Gate 3 Experience on a Budget
So you've been playing baldur's gate 3, but you want a full dnd map that has similar flow to it. Here's a great place to start. Creating a diverse and engaging D&D world in a 25x22 grid can be a fun challenge! Here are some approaches you can take: 1. Divide by Function: 7-10 Regions: These are the main areas with distinct purposes and features. Think: bustling market square, sprawling forest, ancient elven ruin, treacherous swamp, forgotten dwarven mine, treacherous mountain range, hidden coastal village, ominous necromancer's tower, etc. 5-8 Secondary Areas: These offer smaller points of interest within the main regions. Cave system in the forest, goblin camp on the mountain slopes, abandoned watchtower guarding the swamp, hidden alchemist's lair within the dwarven mine, etc. 3-5 Landmarks: These are unique features within the regions, not tied to any specific function. Giant petrified tree in the market square, hidden spring in the forest, crumbling watch...
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